The legendary blacksmith - by team enoguh
The legendary blacksmith is an endless combat game made by a team of ten people for our schools first game project assignment. We had five weeks to complete the project and succeeded in creating a functioning, fun game.
The games objective is to defeat all the enemies in a level and proceeding to the next level where stronger and more resilient enemies wait. With each level you pass by, the stronger and higher in numbers the enemies become. Your main goal is to get a such high killcount as possible. Your weapon use of three available weapons is restricted by tool damage that refills and drains with usage and is depicted as a red bar along with your health.
slideshow of art and models contributed by me below
Main roles: concept artist, prop making, textures, set decorator