Hexbreak - by team Happy Hamsters
Hexbreak is a four player multiplayer game that was created by a team of nine people for our schools second game project assignment. We had nine weeks to complete the project. Unfortunatley it was incomplete.
The games objective is to knock out the other team memers off of the platform; this can be done by using your gun that has two uses. The first is to push off your team players with an airpush/airbubble, or shoot the floor tiles with a projectile to make them fall down. This also makes the playing field become smaller and harder to navigate over time.
Slideshow of art and models contributed by me below
Main roles: art director, concept artist, textures, prop making, level decorating